So, you may have already seen my review on the first Horace Miner and to be honest, there is not much I can say about this one that I haven't said already.
You still have all of the in-game elements and you're still being chased by the same baddies and, instead of picking up money, you are now collecting fruit before heading to the swinging bell to end the level. The colour schemes are also different and the actual layout of the levels have been changed as well, but the enemies are still predictable and easy to jump over and I think that a little bit of randomization would have improved things.
MEET THE NEW HORACE
So, quoting from that first review, "I didn't find it too challenging to be honest and I only died a couple of times before seeing the patterns in the enemy movement, so after that I just anticipated them, got to level 2, then level 3, got bored...".
As before, I'm glad Horace Miner 2 was free because, although I respect the programmer for his skills on the Spectrum, I would get bored easy and switch to another game soon.