|Sillyventure 2010 (Atari 8-bit) releases :: posted by Jason :: 16 Dec 2010|
The Silliventure 2010 party was held last weekend and with it came a couple of games for the Atari 8-bit. The first is Go Elwood Go and it's a run and gun affair featuring a rather oddly-coloured Elwood Blues (of Blues Brothers infamy) haring along the street on a mission from God whilst leaping over and shooting various obstacles.
The second game is incorporated into the demo Inverse Part 2 and is at least a partial conversion of Martech's W.A.R. from the BBC Micro - it's a vertically scrolling shoot 'em up that uses a small play area rendered in grey on black high resolution and the original was pretty hard to play so adding the extra distraction of a scroller over the top... eek!
• External link: Sillyventure 2010 results at Pouet
• News source: Atari Age
|Quadrillion (Atari 8-bit) released :: posted by Jason :: 11 Dec 2010|
Quadrillion is a snazzy, brightly-coloured puzzle game that we rather liked when it was originally released on the Commodore 16 by Csabo in 2004. Gary "Rybags" Ryan has just finished converting it for use on a VBXE-equipped Atari 8-bit (emulator users will need the latest version of Altirra for VBXE support) and the game are being shipped with the latest revision of the VBXE 2 cores - get the programmer's examples archive from the page linked below, look into the FX directory and then Rybags to locate it.
• External link: VBXE website
• News source: Atari Age
|Mine Worker (Spectrum) released :: posted by Jason :: 08 Dec 2010|
Mine Worker is a new 48K Spectrum game that hails from Russia and is based on Boulder Dash; for those whose outer Mongolian caves have never been graced by the Atari 8-bit classic, the player must dig around in a mine, collecting diamonds and trying to avoid either blocking off the route to the exit or receiving a falling rock to the noggin.
• External link: Mine Worker website
• News source: SpeccyNews on Twitter
|Theater of War (VIC 20) released :: posted by Jason :: 26 Nov 2010|
Something a little different has just been released for the unexpanded VIC 20; Theater of War is a World War 2 themed strategy RPG and we certainly don't see many of those around these days! There are apparently three kinds of terrain for the seven distinct types of unit to inhabit and one or two
warmongers people can play. The original one player version was released recently in the 4K category of the 2010 Minigame competition.
• External link: Download
• News source: Denial thread
|Sprite Invaders (VIC 20) released :: posted by Jason :: 23 Nov 2010|
The now rather scarily prolific Robert Hurst has been busy again, taking another arcade game and converting it to the VIC 20; this latest project is called Sprite Invaders, requires an 8K expanded machine to run and yes, although Robert has tweaked the design a little and added a VIC mode with more colour, the inspiration is Tomohiro Nishikado's perennial classic Space Invaders.
• External link: Denial thread
|New reviews added :: posted by Jason :: 21 Nov 2010|
Yes indeedy, five shiny new reviews and most of them were brought to you by the letter S; we've a spot of Ghosts 'n' Goblins inspired arcade action in the form of Hobgoblin for the Atari 8-bit, Sewer Rat is representing for the Amstrad CPC and rodent-themed maze games in general, there's Jonathan Cauldwell's Slubberdegullion for the Spectrum or Super Cobra on the C64 if there are fans of shooting things out there and the unexpanded VIC 20 gets a job doing warehouse work in Sokoban.
There's also the return of the Atari 8-bit Dynablaster review that seems to have got lost in translation when Oldschool Gaming was upgraded to its new templates.
|Nanako CJMC (C64) released :: posted by Jason :: 20 Nov 2010|
A bright and shiny C64 conversion of the Mojon Twins' Spectrum and Amstrad CPC platformer Nanako In Classic Japanese Monster Castle was released earlier today; as with the originals, the scantily-clad Nanako must make her way up through the levels of the castle tower to rescue her sister using her ability to move large blocks around in order to gain access to higher platforms and block in the Karakasa.
• External link: CSDb entry