Oldschool Gaming - reviewing new games on classic computers
OSG Review of 2010 :: posted by Jason :: 02 Jan 2011

Yes ladies and gentlemen, boys and girls, it's the first days of 2011 and once more time for a still-recovering Oldschool Gaming to squint blearily at the games released during the previous twelve months, valiantly trying to decide which ones were outstanding enough for the accolade of Oldschool Gaming Game Of The Year Award and how many should simply have had their media erased. As usual, the "polling" for this look back was handled by sending out random messages on Facebook, nagging a few folks on IRC until they either swore or coughed up a couple of titles and "borrowing" anything from 2010 that was listed in interviews - so enjoy!

(And yes, there wasn't a round-up for 2009 but nobody's perfect... if there's ever demand for one it might perhaps get written, but nobody has complained to date!)

  • External link:   Review of 2010

Spectipede (Atari 8-bit) released :: posted by Jason :: 01 Jan 2011

Blimey, the first game of 2011 has already arrived and is to be found nestling amongst the general bonhomie of the latest instalment of the now traditional Atari 8-bit New Years disk (it's the first menu item on the second disk image). Gary Ryan's Spectipede is a port the budget Centipede-inspired C16 blaster of the same name where shooting insects is preferable to simply putting chemicals down.

  • External link:   Atari Age thread
  • News source:  Atari Age

Sea Dragon (Spectrum) released :: posted by Jason :: 30 Dec 2010

Some Spectrum-based Scramble-influenced scrolling shooty submarine skirmishes today, along with some painfully forced alliteration; Sea Dragon is a conversion of the venerable Atari 8-bit underwater shoot 'em up of the same name where a nuclear sub must be taken deep into enemy territory in order to blow seven shades of... erm, crap out of the defences.

  • External link:   Sea Dragon release note at World of Spectrum
  • News source:  World of Spectrum forums

Sid Spanners (Spectrum) released :: posted by Jason :: 27 Dec 2010

Another Spectrum Christmas present for breakfast and it's a spot of Manic Miner style platforming action called Sid Spanners. Titular Sidney has been charged with running and jumping through the eight single-screen levels, avoiding deadly level guardians and unscrewing his nuts to open the exit in the process.

  • External link:   Sid Spanners at World of Spectrum
  • News source:  World of Spectrum forums

Forest Raider Cherry (Spectrum) released :: posted by Jason :: 26 Dec 2010

We're not actually sure at this point about the name of maze-based forced perspective collect 'em up Forest Raider Cherry... is Cherry the girl the player guides around the screen or is it called that because the primary goal is to collect cherries? Either way, it's a maze game about cherries on the Spectrum!

  • External link:   Forest Raider Cherry at World of Spectrum
  • News source:  World of Spectrum forums

Phaeton (Spectrum) released :: posted by Jason :: 26 Dec 2010

For fans of flick screen action there's Phaeton for the Spectrum and, although a cursory glance at which will remind people of a fully-armed Cybernoid, it's more of an action puzzle game along the lines of Kuru Kuru Kururin in that the spinning orbitals have to be manoeuvred safely through gaps in the landscape and enemies.

  • External link:   Phaeton at World of Spectrum
  • News source:  World of Spectrum forums

Hans' Adventure (MSX) released :: posted by Jason :: 26 Dec 2010

Hans' Adventure is the latest installment of the MSXdev 2010 competition and is sort of a 3D maze affair but a little quirk; titular beardy Hans has to explore the maze-like environment of a well to find the key he'll need and then the trapdoor to move up a level, avoiding various inhabitants in the process.

  • External link:   News on MSXdev

Face Versus Heel (VIC 20) released :: posted by Jason :: 20 Dec 2010

If you like wrestling on television but feel it needs to be a bit more pixellated, here's the game for you! Face Versus Heel for the unexpanded VIC 20 is indeed a simulation of action within the squared circle but crammed into a miniscule 3.5K! And since we aim to educate here at Oldschool Gaming, the wrestling terms "face" and "heel" refer to heroes and villains respectively. And yes, there's a chance that someone watches a teeny bit too much TNA at this end...!

  • External link:   Denial thread

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