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 Post subject: Hessian (C64)
PostPosted: Sun Feb 19, 2012 4:00 pm 
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Joined: Fri Feb 17, 2012 9:41 am
Posts: 2
Hi,
I guess I first mentioned this C64 game project in 2005 - it's been in limbo on and off ever since, but now I dare to say it's actually progressing again. :twisted:

For easy reference, you can think of it as Metal Warrior 5 (I guess that's the only genre I know how to do) - though the world & characters will be completely different.

It's being developed in a Google Code SVN repo, http://hessian.googlecode.com, so all progress is sort of public.

Right now I'm at the point of having added somewhat solid player moving/jumping physics, no animation yet. I'm purposefully reusing as little code as possible from earlier games in hope of writing better/faster code :)


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 Post subject: Re: Hessian (C64)
PostPosted: Tue Feb 21, 2012 7:38 am 
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Joined: Sun Aug 12, 2007 8:25 pm
Posts: 369
Location: Somewhere in the virtual Ether...
Sounds great, MW games are amongst the very best of the post-commercial era in my opinion.

Cheers,

Shaun.

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 Post subject: Re: Hessian (C64)
PostPosted: Mon Feb 08, 2016 11:53 am 
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Joined: Fri Feb 17, 2012 9:41 am
Posts: 2
Should maybe post here more often :) Anyway, Hessian is now feature & content-complete and goes into testing.

Roughly speaking, 2012 saw the implementation of the engine and basic gameplay mechanics, then it went into limbo for most of 2013-2014 as I had problems with the story & scenario, then finally in 2015 and beginning of 2016 I actually got all the content done. :P


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 Post subject: Re: Hessian (C64)
PostPosted: Fri Feb 12, 2016 7:48 pm 
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Joined: Wed Aug 08, 2007 6:34 pm
Posts: 650
Location: Cymru
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